Using Cameras
Cameras are special objects used to specify locations and perspectives in 3D space. In other words, any picture displayed in the 3D view is created by one of cameras. By choosing a camera, you can quickly jump to a specified location at any time.
By default, five cameras (views) are set up in the project. Their locations are fixed (you cannot remove them), and they are not shown on the floor plan.
You can add more cameras to save your favorite points of view. Custom cameras behave in almost the same way as ordinary objects, and they are visible on the floor plan. You can change their direction, move, and delete them.
For example, preparing your presentation, you can place cameras that display key points of your design. To move from one point to another, you just need to select the next camera.
In the Project Tree, cameras appear in the Auxiliary Objects category that is not included in any floor.
There is another type of cameras called movie cameras. They are used to create movie tracks. Each movie track consists of two or more movie cameras which define the beginning and end of the track. In the middle of the track, movie cameras let you control the view direction and curvature of the track.