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An alternative way to render a 3D scene is to use the Render Boost plug-in (discontinued).
Once you install this plug-in, its controls appear in the main menu and tool bar.
The use of the plug-in is described in its own documentation. The page you are reading is aimed at explaining the integration between Live Interior 3D and the Render Boost plug-in.
Note that only one instance of the Render Boost plug-in can be opened at the same time.
To obtain the all functionality of the plug-in, you need to purchase the license code. To input it, select Render Boost > License in the main menu, then fill in the Owner and License Code fields.
To render the current 3D view, you need to open it in the plug-in. You can send the 3D scene to the plug-in directly, or you can export all necessary information to a file, and later open it in the plug-in. The first method is preferred because it lets you modify your project in Live Interior 3D and instantly update the scene in the plug-in.
To export the scene directly, choose Render Boost > Render Scene... from the main menu, or click in the 3D tool bar. Note that your project must be saved before exporting. This is needed because the plug-in saves the settings for the scene in the same folder where project is located.
To update the scene in the plug-in, select Render Boost > Render Scene... again.
Opening or updating the 3D scene in the plug-in can take some time depending on the complexity of the project.
In Live Interior 3D, choose Render Boost > Open File.... Then select a *.lga file.